Projects

I believe it’s important to always have something to stew on, and so I’m constantly brainstorming and tinkering with ideas and projects, and while the majority aren’t really in a state to be shown off, I’ll put a few here to show off:

Project Bool

A while after the GMTK 24 game jam (where I made Bekka the Bokka, see here). I was approached by Jasmine, our producer for the project, about working on making it more of a full game. The project is currently being worked on by most of the previous team and is coming along really nicely, and I’m always down to talk more about it!

VR Weapon Swapping

While at university I had an idea for a method of swapping weapons/tools in VR. The general idea is a system to detect the current pose the player is stood in and then spawning/equipping a weapon that closest fits the pose, really happy with how the mechanic felt and I can definitely see myself using this method in a future VR title that could thematically fit.

Here’s a video demoing it (from a while ago, as you can tell from the hair):